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Optimizes some operating experiences for using the World Map.Optimizes the sorting displays for Crafting and Forging menus.In Diona's Hangout Event, her English voice actor will be Dina Sherman once again (in previous versions, the voice of Diona in English was temporarily provided by Jackie Lastra).In Mona's Story Quest, "Astrolabos Chapter," the English voice actor for the NPC Huai'an is changed to David Goldstein.Optimizes some quest and NPC voice-overs in English, and some character voice-overs in Japanese.Optimizes the impact effect of fallen enemies.Enemies will no longer be regarded as targets when they are defeated and thus will not block attacks from bows or some catalysts.Adjusts the animation of some claymore-wielding characters when holding their weapons.Adjusts animations when some polearm-wielding characters take hits, to reduce interspersed movements.When challenging the Spiral Abyss, if there is an Abyssal Star that has not been obtained, the hint text on the left will be grayed out.You can view enemy details on the Party Setup page while continuing your way through the Spiral Abyss.Adjusts the height of the central stage disc in all levels on Floors 9 – 12 of the Spiral Abyss.After a shockwave is unleashed in this way, all party members will deal 25% increased DMG for 10s. When the character gains 15 Emergence stacks, the stacks will be cleared and a shockwave will be unleashed that deals True DMG to nearby opponents. Emergence will be cleared when the character goes down or leaves the field. This effect can be triggered once every 0.1s. When the active character's Normal, Charged, or Plunging Attacks hit opponents multiple times within 2s, the character gains a stack of Emergence for 8s.One shockwave can be released in this way every 0.3s. When the active character hits opponents with attacks that are considered Normal Attack DMG, there is a 50% chance of unleashing a shockwave at the hit opponent's position, dealing AoE True DMG.This effect can be triggered once every 0.1s and will be cleared if the character goes down or leaves the field. When the active character's Normal, Charged, or Plunging Attacks hit opponents multiple times within 2s, that character's Normal, Charged, and Plunging Attack DMG is increased by 5% for 8s.Starting from the first time that the Lunar Phase refreshes after updating to Version 2.4, the three Lunar Phases will be as follows:.The RES lost this way will be reset every 20s. A maximum of 30% of each may be lost this way. When opponents with Honed Spirit take hits from attacks that are considered Normal Attack DMG, they will lose 3% Physical and All Elemental RES. Certain opponents in this challenge possess the Honed Spirit effect, which grants them 10% Physical and All Elemental RES.
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Floor 12 Ley Line Disorders changed to:.All party members' Normal Attack DMG increased by 50%.
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